Character Traits

Drives

Drives define a Character here in much the same way as Attributes do in other systems, but rather than focusing on capacity, the focus is on reasoning. Not how do you do it, but why do you do it. If you cannot attach an action to one of these Drives, you do not benefit from its dice in your Die Pool.

Ardor
Cunning
Daring
Empathy
Tenacity

Disciplines

A Character’s background roles as well as skills are gathered up in the 13 Disciplines, which combine ability and experience with practical application.

Athlete
Brawler
Covert
Craftsman
Entertainer
Grifter
Gunman
Jockey
Medic
Professional
Scholar
Survival
Tinker

Distinctions

Descriptors placed on Disciplines that give greater clarity and detail to the methods the Character uses.

Facet

The Supernatural Qualities that define the game’s cosmology and world-view, and whose balance determines a Character’s place in the Infinite Works.

Entropy
Essence
Flesh
Industry
Primeval

Character Traits

The Winding Wierd CatalystJynx